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	<title>Comments on: Robert Lang folds way-new origami TED video</title>
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	<description>Origami and Crafts for the Average Joe</description>
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		<title>By: Pixelfish</title>
		<link>http://www.toddrjordan.com/origami/2009/06/robert-lang-folds-way-new-origami-ted-video/comment-page-1/#comment-25</link>
		<dc:creator>Pixelfish</dc:creator>
		<pubDate>Thu, 04 Jun 2009 10:30:59 +0000</pubDate>
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		<description>I&#039;ve been trying to figure out how hard would it be to model an origami model in a 3d proggie like 3Dsmax. Part of me thinks it would be easy, because it&#039;s all geometric shapes still, but part of me wonders how authentic would it look.</description>
		<content:encoded><![CDATA[<p>I&#39;ve been trying to figure out how hard would it be to model an origami model in a 3d proggie like 3Dsmax. Part of me thinks it would be easy, because it&#39;s all geometric shapes still, but part of me wonders how authentic would it look.</p>
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		<title>By: Pixelfish</title>
		<link>http://www.toddrjordan.com/origami/2009/06/robert-lang-folds-way-new-origami-ted-video/comment-page-1/#comment-9</link>
		<dc:creator>Pixelfish</dc:creator>
		<pubDate>Thu, 04 Jun 2009 03:30:59 +0000</pubDate>
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		<description>I&#039;ve been trying to figure out how hard would it be to model an origami model in a 3d proggie like 3Dsmax. Part of me thinks it would be easy, because it&#039;s all geometric shapes still, but part of me wonders how authentic would it look.</description>
		<content:encoded><![CDATA[<p>I&#39;ve been trying to figure out how hard would it be to model an origami model in a 3d proggie like 3Dsmax. Part of me thinks it would be easy, because it&#39;s all geometric shapes still, but part of me wonders how authentic would it look.</p>
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